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Case StudyBowling CenterToscana

Bowling Area 51
Grosseto

How a bowling center turned 60 sqm into a revenue engine with Arena VR.

500+
Customers/month (summer)
7
Months to ROI
+2 mesi
Extended summer season
60%
Tourist group bookings

The Challenge

Bowling Area 51 in Grosseto suffered from strong seasonality: the venue peaked in autumn and winter but struggled in summer when customers preferred outdoor activities. The goal was to find an attraction that worked year-round and extended the tourist season.

The Solution

Installation of a 6-player Arena VR (compact format for 80 sqm available) with a dedicated offering for tourist groups. Vortex Play developed a special package for group bookings of 4 to 12, ideal for families and groups holidaying in the Maremma.

Product installed
Arena VR 6P
Launch
Q1 2025
Games available
30+
Summer was our weak spot. This year for the first time July and August were profitable months. Tourists look for evening activities to do with family — and VR is perfect for that.
Andrea T.
Owner, Bowling Area 51 Grosseto

The Results

  • ROI achieved 7 months after opening
  • Summer season extended by 2 months compared to previous years
  • 60% of summer bookings came from tourists and groups
  • Partnership launched with 3 local accommodation providers for combined packages
  • Zero technical issues in the first 6 months of operation

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