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Case StudyBowling CenterToscana

Bowling Area 51
Grosseto

How a bowling center turned 60 sqm into a revenue engine with Arena VR.

500+
Customers/month (summer)
7
Months to ROI
+2 mesi
Extended summer season
60%
Tourist group bookings

The Challenge

Bowling Area 51 in Grosseto suffered from strong seasonality: the venue peaked in autumn and winter but struggled in summer when customers preferred outdoor activities. The goal was to find an attraction that worked year-round and extended the tourist season.

The Solution

Installation of a 6-player Arena VR (compact format for 80 sqm available) with a dedicated offering for tourist groups. Vortex Play developed a special package for group bookings of 4 to 12, ideal for families and groups holidaying in the Maremma.

Product installed
Arena VR 6P
Launch
Q1 2025
Games available
40
“Summer was our weak spot. This year for the first time July and August were profitable months. Tourists look for evening activities to do with family — and VR is perfect for that.”
Andrea T.
Owner, Bowling Area 51 Grosseto

The Results

  • ROI achieved 7 months after opening
  • Summer season extended by 2 months compared to previous years
  • 60% of summer bookings came from tourists and groups
  • Partnership launched with 3 local accommodation providers for combined packages
  • Zero technical issues in the first 6 months of operation

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